IN 5 has JUST been published to the Play Store (28/2/2014). It will be a few hours before it is visible and I will post when that is the case.
In the mean time it's great to see and it means I can start working on the Pro version whilst taking user feedback and working on the original version (As is the nature of being an Android Developer).
This may be a small milestone, but for me it is very important and hopefully the start of something good.
Originally this blog was intended solely for tech and tutorial, as it was titled previously, but now the blog content will expand. As life continues I will include travel, observations, career as an engineer, life undertakings (e.g. wedding, house, car), design and development projects and of course, as is a staple - a whole lot of tech. I intend post more consistently, so let's see how this goes as I take this blog in a new direction.
Showing posts with label Release. Show all posts
Showing posts with label Release. Show all posts
Friday, February 28, 2014
Saturday, July 20, 2013
Post Release: 10-Up
After a successful launch with the 10-Up Facebook page gaining good interest among my friends, family and community, I decided to change my focus from app development to marketing the app as best I can.The primary communication about the App is through the Facebook page with other avenues including my development blog and my website. Now I need to try to expand out beyond people I know (as many do not have Windows 8).
Get 10-Up here:
http://apps.microsoft.com/windows/en-au/app/a2800a17-ebac-4542-b2c4-c99d28f5d9db
First I went to some technology companies to see if the app could be found on the app store and I managed to download the trial version of the app on some Microsoft Surface Pro's.
Next I managed to get the app featured on The Video Game Island's web page - and I am currently reaching out to more gaming websites for reviews or features - I will reveal these as they respond.
The next few major steps I would like to pursue is to write up a press release template for gaming sites to consider covering the app, create both a walk through video and just a promotional video and finally, reach out to international markets where Windows 8 machines are more popular and the Windows Store market is larger.
I will now await any feedback from all customers and take on board as much as I can to continue to develop the game and ultimately work towards releasing it for other platforms such as iOS and Android.
As one measurement of performance I have set a 10-Up target to get to the top 100 in the Puzzle sub category of the Games category. Over the week I have improved from about 800/3000 in the Windows Store to approximately 500/3000 in the Windows Store. Below you can see the app listed on the first page of the newest games.
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| 10-Up in the Windows Store |
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