Originally this blog was intended solely for tech and tutorial, as it was titled previously, but now the blog content will expand. As life continues I will include travel, observations, career as an engineer, life undertakings (e.g. wedding, house, car), design and development projects and of course, as is a staple - a whole lot of tech. I intend post more consistently, so let's see how this goes as I take this blog in a new direction.
Showing posts with label Cityrail10. Show all posts
Showing posts with label Cityrail10. Show all posts
Saturday, April 19, 2014
10Up Android App Promo Video
The 10Up Promo Video has gone live on Youtube! Check it out!
This will be integrated into the App Description Page here:
https://play.google.com/store/apps/details?id=sariodev.puzzle10up.app
It is recommended by all top app developers to include an app video to help your app stand out against the rest. So here's the video for 10Up!
I took the footage on a Galaxy Note III and an iPhone 5. Let me know what you think!
Here's a behind the scenes look at the studio setup for this trailer.
Friday, April 18, 2014
SarioDev: Keeping up with updates
You can never build the perfect app nor complete in one release. If you do, you most likely missed your window of opportunity by now and it would only take one user to change your "complete product". It is very important to listen to your users and take their feedback on board.
With SarioDev apps I've been trying hard to keep updating the app, which I've many ideas for, but by listening to my users I have a bit of guidance on prioritizing what to update first.
My general strategy is to have a list of ideas to implement, based on 2 metrics: Value of update and Difficulty to implement. These are my 2 key factors as I am the only developer I must keep these 2 factors in balance. What changes the value of the update is value for the user, and value for future development.
Value for the user is first determined by what value it will add to myself, as the first user (all my apps I use personally) then based on feedback of users I know, and then I look at the feedback of all users. Depending on how frequent a request may be and which layer the request is from helps me determine the value. After I can filter these by the difficulty to implement. It's a pretty simple process.
Share how you manage your apps and updates. Or if you want to know more feel free to contact me as well!
Speaking of updates here's the latest from SarioDev - 10Up Number Puzzle Game v1.4 for Android!
https://play.google.com/store/apps/details?id=sariodev.puzzle10up.app
The 10Up community is building and I'm really excited about where I can take this app.
Happy Easter All!
With SarioDev apps I've been trying hard to keep updating the app, which I've many ideas for, but by listening to my users I have a bit of guidance on prioritizing what to update first.
My general strategy is to have a list of ideas to implement, based on 2 metrics: Value of update and Difficulty to implement. These are my 2 key factors as I am the only developer I must keep these 2 factors in balance. What changes the value of the update is value for the user, and value for future development.
Value for the user is first determined by what value it will add to myself, as the first user (all my apps I use personally) then based on feedback of users I know, and then I look at the feedback of all users. Depending on how frequent a request may be and which layer the request is from helps me determine the value. After I can filter these by the difficulty to implement. It's a pretty simple process.
Share how you manage your apps and updates. Or if you want to know more feel free to contact me as well!
Speaking of updates here's the latest from SarioDev - 10Up Number Puzzle Game v1.4 for Android!
https://play.google.com/store/apps/details?id=sariodev.puzzle10up.app
The 10Up community is building and I'm really excited about where I can take this app.
Happy Easter All!
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