Originally this blog was intended solely for tech and tutorial, as it was titled previously, but now the blog content will expand. As life continues I will include travel, observations, career as an engineer, life undertakings (e.g. wedding, house, car), design and development projects and of course, as is a staple - a whole lot of tech. I intend post more consistently, so let's see how this goes as I take this blog in a new direction.
Saturday, May 3, 2014
F8 Developer Conference 2014 - 10Up to build with Facebook?
The 10Up App page is where users can get the latest news about 10Up but the app does not directly post to the page. This conference has me aiming to focus on Facebook integration in the next update! What do you think?
Now that I'm starting to get more traction with the app I want to make sure it gives users all the social features they want. After update 1.7 we integrated Google Play Services allowing users to share with their Google+ Circles for Leaderboards and Achievements. Many users are jumping on board and posting their scores I just want to extend that experience.
Now back to the Facebook F8 Developer conference, they have announced anonymous login to users to lower the trust barrier that users have with allowing apps to have access to their Facebook due to spam and not wanting to share this type of information with friends. I'm glad to see Mark Zuckerberg and the team has addressed this. Great Move!
Hopefully I'll have 10Up v1.8 out to you soon and continue to build the SarioDev brand.
Friday, April 25, 2014
Play Services Leaderboard - Way more difficult than it should have been!
In particular because they recommend extending BaseGameActivity and the entire example is based on this. In my case my activity could not extend BaseGameActivity because it extends something else!
This cause frustration, although it looked like there was hope in implementing what BaseGameActivity class did as it is a wrapper class for GameHelper (which is used for Google API connections etc.)
Last issue is the manifest issues - they mention many times about one of the metadata required, but I think mention only once about another one (APP_ID) that you must have as well. - Another delay
Long story short. I've made progress in that there now seems to be a signin process happening in 10Up when it starts. Only problem is it doesn't actually sign in.
I have read that this may be due to using a debug version of the app for testing (which isn't signed of course)
So now I'm uploading an APK for Alpha Testing and see if I can get this thing done !
Saturday, April 19, 2014
10Up Android App Promo Video
The 10Up Promo Video has gone live on Youtube! Check it out!
This will be integrated into the App Description Page here:
https://play.google.com/store/apps/details?id=sariodev.puzzle10up.app
It is recommended by all top app developers to include an app video to help your app stand out against the rest. So here's the video for 10Up!
I took the footage on a Galaxy Note III and an iPhone 5. Let me know what you think!
Here's a behind the scenes look at the studio setup for this trailer.
Monday, April 7, 2014
10Up - Could This Be The Next Big Puzzle App?

It's available on Android - and it's FREE.
The game is called 10Up. It's a number puzzle game that was conceived from a popular game played on Sydney's Cityrail trains where you join 4 numbers (which is the ID of the train carriage/car) to make 10. Sounds simple enough? Well this is only one key factor in all good games and it doesn't end there.
Another key factor is to make it simple to play, but at the same time challenging enough to keep someone engaged and hopefully playing again. There is a points system to this game, where the closer to 10 you get, the more points you get. When you do get a 10, you get a 10Up. This gives you point boosts based on your streak. You must get as many 10Ups as possible before time runs out!
The app looks beautiful with a very simple UI with animations. The game is very addictive and there is an easy mode available to help you learn the game. It is designed to be suitable for children and can be used as an educational app. You can beat your score and share your results too. The developer is also updating the app constantly and quick to respond to user feedback.
With all these factors, it's no wonder that 10Up could be your next app and that of many others and it's free! So why wait any longer? Download 10Up right now - I'll provide you the link:
10Up Number Puzzle Game
And then post your high score! Mine is 620 points. Can you beat it?
Wednesday, March 26, 2014
A Browser that will make you productive in 2014! (New Concept)
So here's a new concept for you to consider, start with one area, say you open a link in a browser - you easily get stuck reading a comments section or article. Now you are presented with an option to limit your session to say, 5 minutes. Now you won't do this all the time but if at least once a day you limit one of your procrastination sessions to 5 minutes (instead of getting stuck for 20) you train yourself to be conscious about this time spent. Which is the first step.
Enter this solution: IN 5 Browser.
It's an alternative browser (not a replacement) that has a timer in your face and kills your session after so you don't procrastinate!
-No history, no favorites, no tabs, no cache, no going back and wasting time. After 5 minutes (You have options for a few other time ranges), you simply get a "GG. Back to Work" message.
Try it for yourself. Once a day for just one week- stick to your intention of getting back to work "IN 5" and see the results!
It's a fast, lightweight browser, designed specifically for procrastinators to get in, read content, get out - and back to work!
Free Version:
https://play.google.com/store/apps/details?id=sariodev.in5.app
Paid Version:
https://play.google.com/store/apps/details?id=sariodev.in5pro.app
Saturday, March 22, 2014
Test Share Feature for IN 5
Sunday, March 16, 2014
IN 5: One App Developers Journey
I've been posting little updates here but I've decided to put up a little more detail about my progress, milestones and failures on this blog to do 2 things. The first is to help anyone going through or thinking about doing something like this. The second? Well that's for my sanity. I am taking on this endeavor while having my priority on my work as a control systems engineer and of course my wedding that is less than 1 year away now!
Allow me now to list all the milestones and achievements in order.
January 28: - Project IN 5 had begun (previously titled Just 5 Minutes)
February 4: - Facebook Page Created
February 5: - New Logo Design
February 9: - Promo graphics made
February 17: - Version 0.6.6 was being worked on
February 28: - Initial Release. version 1.0 was officially available in the Play Store
Get app here
March 1: - First Meme posted to page
March 2: - Downloads reach 10+
March 3: - Developer Home Page updated. Andrewsario.com
-SarioDev Logo created
March 4: - IN 5 gets into Top New Free apps in the Productivity Category (14th)
-Facebook Advertising being tested with small campaigns
March 5: - App video recording being taken
- AndroidApps, androidtapp + more review companys contacted. No opportunity available for 2 months+
-SarioDev Business Plan started
March 6: - Adbuddiz integrated to app
March 9: - Release 1.1 update made available
March 12: - First article write up by Ausdroid
March 13: - Demo trailer released. Watch here
- Downloads reach 50+
March 15: - First Downloads from U.S.A.
- IN 5 title changed to IN 5 Browser and descriptions updated
- Translations for descriptions included (China, Japan, South Korea, Germany, French, Arabic, Filipino and more)
- IN 5 ranks in the top productivity apps in Australia (537th)
March 16: - Signed up with App Annie
- IN 5 ranks in top productivity apps in Australia (535th)
- Developer progress and update post on blog
Summary
As can be seen, development took approximately 1 month. The App has been in the Play Store for 2 weeks now with 1 update, 1 app review (and 10 times as many rejections) has reached 50+ downloads and ranks 535th for productivity apps in Australia.
Growth has been steady but definitely a lot slower than what is desirable. Considering this is my first stint I am pleased with the results but nowhere near satisfied. It will take lots of motivation and hardwork to make this into something profitable. At this stage my revenue is $0.
Next Steps
Release Update 1.2 will address a particular bug that has affected users, social integration with facebook, twitter and instagram options, session stats for number of pages viewed, and finally some options for time alternatives other than 5 minutes (perhaps 1, 3 and 5 minutes will be available). I'll probably take suggestions on that on the Facebook Page.
Then the premium or pro version of the app will be the focus and will mainly remove the advertisements but give even more time options for users to choose from.
A marketing push will be aimed to coincide with release 1.2 and IN 5 Browser Pro.
This milestone will mark the second app on the store and from this point I will begin thinking about the next app and also beginning work in the Apple world.
Next Update
Hopefully, in the next major update I will have some revenue to report and perhaps some other successes or failures that can be useful to others.
Tuesday, March 4, 2014
IN 5: my first Android App in the Play Store!
Here is the link for my app IN 5.
It's a timed browser for procrastinators. After 5 minutes your Web session is killed, no history, no getting distracted for a couple more minutes. Try it out today! It's free!
https://play.google.com/store/apps/details?id=sariodev.in5.app
Friday, February 28, 2014
IN 5 Browser for Android Published
In the mean time it's great to see and it means I can start working on the Pro version whilst taking user feedback and working on the original version (As is the nature of being an Android Developer).
This may be a small milestone, but for me it is very important and hopefully the start of something good.
Releasing an App in 2014
After reading some articles and trends and forecasts for the shape of app development in 2014 it can be quite daunting to think all your work could result in minimal success - financially that is. Forbes had average lifetime income last year at about 6k per developer. Obviously with that the Median would probably be a more meaningful value to consider.
Of course if you're building something for yourself you still have the functionality you wanted and hopefully learned some new tricks when developing for Android.
In any case even if the market may start to reach its peak this year I am still aiming to release at least 3 Android titles this year and I'll detail what I've learnt from the process.
Good luck to other aspiring developers
Sunday, February 9, 2014
In 5: New Logo and functionality
Today the Logo is ready to go into the app and onto the Facebook page.
It's been changed and hopefully marks the time for the app to be put up to the test and submitted to the Play Store.
The Logo is the first point of contact with the user and is also the first clue to whether your App is good or not.
I don't believe that the Logo has the power to get users to click it more so than its ability to NOT deter potential interest to click the app.
In any case when designing a new app, or any product for that matter, it is worth your time considering the logo and the branding of your app. It's the first piece of marketing.
In 5 - ready for prime time.
Sunday, January 26, 2014
Android development: Next App
It's been quite a while since SarioDev released 10 - Up. Unfortunately no updates nor its coming to Android or iOS is being announced at this stage. I've decided instead to begin developing my next app and it will be on the Android platform. The name:
In 5